Summary
We’re looking for a talented Technical Artist (Junior / Senior / Principle) to join our team
Location
On-site: Neukirchen am Grossvenediger, Salzburg, Austria
Remote: possible for senior applicants
Key Responsibilities
- Collaborate with our team to translate artistic visions into procedural workflows
- Utilize and contribute to bespoke tooling solutions to enhance content creation processes
- Engage in regular reference trips within the national park for photogrammetry and asset collection
- Troubleshoot and optimize art assets to ensure they meet performance requirements and uphold our standards of quality
- Govern material library and texturing workflows
Qualifications
- Passion for open-world game environments and a keen eye for detail
- Proficiency in modern game engines and landscape tools
- Demonstrated experience in tool programming and scripting
- Ability to work both autonomously and collaboratively in a team environment
Bonus Experience
- You have shipped a AAA game
- You are a Houdini expert
- You are an Unreal Engine PCG expert
- You are comfortable with material optimization and Substance automation pipelines
- You are comfortable with system programming languages like C++ or Rust
- You have a deep understanding of the rendering pipeline
Why Join Day III Digital?
- Immerse yourself in a workspace where the line between nature and the digital realm blurs
- Experience a work culture that ardently values a healthy work-life balance
- Engage in regular outdoor excursions, be it for inspiration, recreation, or simply to savor the world’s best apfelstrudels and germknödels
- Participate in activities like hiking, climbing, foraging, cycling, and snow sports
Application Process
To embark on this journey with us, send in your resume, a portfolio showcasing your expertise, and a cover letter. Dive deep, and let’s craft masterpieces together!